Autodesk
3ds Max Design 2010 is 3D-modelling, animation, and rendering software
a complete version of the award-winning Autodesk 3ds Max software
specifically tailored for architects, designers, engineers, and
visualisation specialists. Autodesk 3ds Max Design 2010 offers
these professionals lighting simulation and analysis technology, as
well as digital continuity with the AutoCAD, Revit, and Autodesk
Inventor product families. Now, Autodesk 3ds Max Design 2010
introduces innovative new 3D design visualisation tools for conceptual
modelling and form finding, validating designs, and adding impact to
final presentations. New in 3ds Max Design 2010: Graphite Modelling
- Create 3D models quickly and efficiently with the new Graphite
modelling toolset. Graphite builds on the renowned 3ds Max polygon
modelling functionality by delivering 100 new tools for advanced
polygonal modelling, texture painting, and freeform design. Because the
Graphite tools are always displayed in one central location, it’s easy
to find the right tool for the job. Customise the tool display or hide
the command panel and model in Expert Mode. Exposure -
Simulate the lighting in your designs with confidence Exposure lighting
analysis technology has been validated by the National Research Council
Canada (NRC), Canada's leading organisation for scientific research and
development, and the same organisation that has conducted validation
studies on Radiance for lighting simulation. A feature unique to 3ds
Max Design 2010, Exposure enables you to achieve more sustainable
designs by analysing how sun, sky, and artificial lighting interact
with your design and exploring direct lighting effects right in the
viewport. Load complex designs and watch lighting levels adjust in the
scene as colours. Containers - The new Containers
toolset in 3ds Max Design facilitates collaboration and flexible
workflows by enabling users to collect multiple objects of a complex
scene into a single container. Place related objects such as sections
of a city in a container and treat them as a single element. To improve
scene performance, temporarily unload containers from the viewport
display while maintaining their relationships to the scene and reload
later when needed saving memory, increasing viewport performance, and
decreasing load and save times. Translate, delete, copy, or save
container nodes; use containers to override object properties for scene
organisation without affecting layer organisation (similar to a nested
layer workflow); and reference multiple containers created by others
into a single scene so users can work together in context. Users can
access and edit each other's container, allowing flexible workflows
while also imposing constraints on what can be edited. Review 3
- Take the guesswork out of your final renders with Review 3, the third
generation of Review technology and a major advancement in viewport
display. In addition to a redesigned Viewport menu that significantly
streamlines your workflow, Review 3 offers support for ambient
occlusion, High Dynamic Range Image (HDRI)-based lighting, soft
shadows, hardware anti-aliasing, interactive exposure control, and the
revolutionary mental mill shader technology. Material Explorer
- Quickly navigate all rendering-related assets in your scene, perform
operations on multiple objects, and inspect and even replace individual
materials. The Material Explorer simplifies the way you interact with
objects and materials, making design iterations much easier, even in
highly complex scenes. xView Mesh Analyser - Validate
your 3D models prior to export or rendering with the xView mesh
analyser technology. This new functionality gives you an interactive
view of potential design issues so you can make informed decisions and
avoid costly mistakes. The analyser significantly improves the speed of
testing models and maps. Test or query for flipped or overlapping faces
and unwelded vertices. You can also add your own specific tests and
queries. PFlowAdvanced - Bring your designs to life
with realistic water, fire, smoke, and other particle effects using the
new PFlowAdvanced toolset. PFlowAdvanced delivers 12 new operators,
including precision painting, to hand-specify where particles will
emit; and Shape Plus, for a new selection of 2D and 3D shapes.
PFlowAdvanced also offers a wide range of utilities and grouping
operators. OBJ Import - Easily transfer 3D model data
between 3ds Max Design and Autodesk Mudbox software as well as other
third-party 3D digital sculpting applications with improved OBJ plug-in
performance and expanded support for the OBJ file format. Now you can
see if your OBJ files contain texture coordinates and smoothing groups;
you also get options for triangulating polygons on import, choosing how
normals are imported, and saving presets for normal and polygon import
for future use. ProSound - Add a new level of
professionalism to your presentations by incorporating musical scores,
ambient sound, and narration with the new ProSound multitrack audio
system. Add up to 100 audio tracks and animate the volume of each
track. The technology supports both PCM and compressed audio in AVI and
WAV format with up to six output channels. Performance Improvements
- Work more efficiently with expanded multiprocessor support. Mesh
display processing algorithms and analytical calculations performed by
the new xView mesh analyser have been multithreaded for increased
productivity. Combined with the many GPU optimisations in previous 3ds
Max Design software versions, users will benefit from a more responsive
viewport experience. System Requirements - Windows Vista - Windows XP Professional (SP2 or higher) (32-bit version) - Windows XP Professional x64 (64-bit version) - Internet Explorer 6 or higher
- DirectX 9.0c* (required) Some features of 3ds Max Design are only
enabled when used with graphics hardware that supports Shader Model 3.0
(Pixel Shader and Vertex Shader 3.0). Check with your manufacturer to
determine if your hardware supports Shader Model 3.0. - OpenGL (optional) - Intel Pentium IV or AMD Athlon XP or higher processor (32-bit version) - Intel EM64T, AMD Athlon 64 or higher, AMD Opteron processor (64-bit version) - 512 MB RAM; 1 GB recommended (32-bit version) - 1 GB RAM (4 GB recommended) (64-bit version) - 500 MB swap space (2 GB recommended) - Hardware-accelerated OpenGL and Direct3D supported - Windows–compliant pointing device (optimised for Microsoft IntelliMouse) - DVD-ROM drive Size : 580 MB Code http://hotfile.com/dl/11802574/f10020c/3dsmax_Design_64bit.part1.rar.html http://hotfile.com/dl/11803517/35672b7/3dsmax_Design_64bit.part2.rar.html http://hotfile.com/dl/11804197/18f8727/3dsmax_Design_64bit.part3.rar.html http://hotfile.com/dl/11805061/2fef300/3dsmax_Design_64bit.part4.rar.html http://hotfile.com/dl/11805547/9be35f3/3dsmax_Design_64bit.part5.rar.html http://hotfile.com/dl/11805649/b4538b6/3dsmax_Design_64bit.part6.rar.html
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